### Lesson Plan for Basic Science and Technology
#### Topic: Air (Existence and Creation) + Parts of a Computer (Peripherals) + Games (Local Games)
**Grade:** Primary 1
**Duration:** 3 hours (1 hour for each topic)
---
### Objective:
By the end of the lesson, students will be able to:
1. Understand the existence and importance of air.
2. Identify and name the basic parts and peripherals of a computer.
3. Identify and engage in traditional local games.
---
### Materials Needed:
- Visual aids (pictures, charts)
- Balloons, paper fans
- Computer or demo parts (keyboard, mouse, monitor, etc.)
- Space for outdoor activities
- Traditional game items (e.g., stones for hopscotch, rope for jumping)
---
### Schedule:
**Hour 1: Air (Existence and Creation)**
**Introduction (10mins):**
- Begin with a simple question, "Can you see air?"
- Discuss as a class, generating curiosity.
**Interactive Lesson (20mins):**
1. **Visual Aids:** Show pictures of balloons, pinwheels, trees moving in the wind.
2. **Activity:** Blow up balloons and release them to see how air makes them move.
3. **Experiment:** Use paper fans to feel the air and discuss how we know air exists.
**Discussion (10mins):**
- Discuss why air is important for breathing and other uses (e.g., flying kites).
**Wrap-Up (10mins):**
- Summarize the concept and importance of air.
- Allow Q&A to clear any doubts.
---
**Hour 2: Parts of a Computer (Peripherals)**
**Introduction (10mins):**
- Ask if anyone has seen or used a computer before and in what capacity.
**Interactive Lesson (20mins):**
1. **Visual Aids:** Pictures of a keyboard, mouse, monitor, and CPU.
2. **Hands-On:** Show the actual parts if available; let students touch and identify each part.
3. **Explanation:** Briefly explain the function of each part (e.g., the keyboard is for typing).
**Activity (10mins):**
- Arrange a simple matching game where students match the pictures of peripherals to their names.
**Wrap-Up (10mins):**
- Recap the parts of a computer and their basic functions.
- Allow Q&A.
---
**Hour 3: Games (Local Games)**
**Introduction (10mins):**
- Discuss the importance of playing games and the fun aspect of traditional games.
**Interactive Lesson (20mins):**
1. **Visual Aids:** Show pictures of local games such as hopscotch, sack races, tug-of-war.
2. **Explanation:** Briefly explain rules and how each game is played.
**Activity (20mins):**
- Move outside and demonstrate by playing one or two local games with the children (e.g., hopscotch and jump rope).
**Discussion (5mins):**
- Gather the students back and discuss how they felt and what they enjoyed about the games.
**Wrap-Up (5mins):**
- Recap the traditional games learned.
- Encourage students to play these games during playtime.
---
### Assessment:
- Observe student participation and engagement during activities.
- Ask open-ended questions to gauge understanding.
- Simple quiz or naming exercise to check comprehension of computer peripherals.
---
### Homework:
- Draw and label the parts of a computer.
- Write a short sentence about a local game they enjoyed playing and why.
---
### Notes:
- Ensure all activities are supervised and safe, especially during the physical games.
- Be patient and encouraging, making sure every child participates and understands the concepts.
### Adaptations:
- For students who may have physical limitations, ensure there are alternative activities (e.g., seated games or more discussion-based tasks).
---
This lesson plan aims to blend hands-on activities with theoretical learning to keep young students engaged and foster an understanding of basic science and technology concepts.